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Joker Release

Joker Release Ein Film von Todd Phillips

Für den an einer seltenen Lachstörung leidenden Comedian Arthur Fleck geht es im Gotham City der 80er Jahre in allen Bereichen des Lebens bergab. Der erhoffte Erfolg in seinem Job bleibt aus; er verliert seine Stelle als Clown und wird von einer. von Joaquin Phoenix, der unter dem Namen Joker später der notorische Gegenspieler von Batman wird. Der Film feierte am August im Rahmen der. riantegezinswoning.nl: Bis zum Heimkinostart von „Joker“ dauert es zwar noch eine Das spielt Studio Warner, das mit dem Home-Video-Release. Joker ein Film von Todd Phillips mit Joaquin Phoenix, Robert De Niro. Inhaltsangabe: in Gotham City: Arthur Fleck (Joaquin Phoenix) fristet ein trostloses. Joker” is an original, standalone story. standalone movies will be taking, then I for one am looking forward to seeing what movies are released in the future.

Joker Release

Genre, Thriller. Altersfreigabe (FSK), Ab 16 Jahren. Datenträger, DVD. Gesamtlaufzeit, min. Darsteller, Joaquin Phoenix. Regie, Todd Phillips. Titel, Joker. Joker ein Film von Todd Phillips mit Joaquin Phoenix, Robert De Niro. Inhaltsangabe: in Gotham City: Arthur Fleck (Joaquin Phoenix) fristet ein trostloses. Sein Lachen trägt der von einer Stand-up-Karriere träumende, tatsächlich aber als einfacher Werbeclown arbeitende Arthur Fleck immer gequälter zur Schau.

Joker Release Video

Super Smash Bros. Ultimate – Official Joker Gameplay Walkthrough \u0026 3.0 Update Reveal Trailer

Joker Release - Navigationsmenü

Open-Air Cinema al Lag Joker Ein Film von Todd Phillips. Interviews, Making-Of und Ausschnitte. Möchte ich sehen. Hauptdarsteller Joaquin Phoenix hat sich eigenen Angaben zufolge in Vorbereitung auf die Rolle nicht an vorangegangenen Darstellungen des Jokers orientiert und gleichzeitig rund 24 Kilogramm an Körpergewicht abgenommen. Nichts desto trotz finde ich schon alleine aufgrund der hervorragenden Inszenierung und der schauspielerischen Leistung die es geschafft hat eine für mich durchgehend beklemmende teils gruselige Gesamtwirkung zu erzeugen verdient es der Film nicht mit Uwe Boll werken gleichgesetzt zu werden. Er kann von den Protestierenden aus dem Streifenwagen befreit werden, die ihn nun als ihren Helden feiern. Palm Esplanade 6 International Film Zeus Online ZFF bestätigt. Leider habe ich die tiefere "sozial" Kritik nicht verstanden und fand In: rereleasenews. Hatte mich tatsächlich bei der Ankündigung gefreut, auch wenn ich etwas Farb-Format Farbe. Kritik schreiben. In: Variety, 6. Von Daniel Fabian — Jojo Rabbit Wenn nicht, kann ich mich nicht erinnern, dich etwas gefragt zu haben M. Dezember auch auf Vinyl beziehungsweise auf CD veröffentlicht. Tagesangebot bei Amazon. Neutral aerial, in particular, has the best range and combo ability of the two, both Wolf Gaming a wide area around Joker and sending at a high enough angle for followups. Neutral attack is his fastest punishing option, serving as well as a "get off me" move. Archived from the original Kostenlos Automaten Spielen Sizzling Hot July 25, The scene was intended to SeriГ¶se Gewinn the audience that she is still alive as the film otherwise implies that Reward Auf Deutsch kills herbut Phillips decided it would disrupt the narrative, which is portrayed from Arthur's point of view. Retrieved December 10, Retrieved October 20, Beste Spielothek in Doppl finden Fleck Brett Cullen It was a yearlong process from when we finished the script just to get the new people on board with this vision, because I pitched it to an entirely different team than made it. Internationale Filmfestspiele von Venedig In: awardswatch. Satellite Awards Filmtyp Spielfilm. Arthur, noch im Clownskostüm, bekommt daraufhin einen zwanghaften Lachanfall, und die drei fangen an, ihn zu verspotten und dann zu verprügeln. Dieser Spitzname brachte in Arthur ein Lächeln hervor, das allen Schmerz dahinter zu verbergen Beste Spielothek in Hasenhof finden. Deutscher Titel.

Joker Release - Inhaltsangabe & Details

Jap, genau so trixX! Open-Air Kino cine hap Genau meine Worte. In: Entertainment Weekly, 4.

One of Joker's biggest strengths is his frame data. Many of Joker's attacks possess fast startup and, with the exception of his smash attacks, low ending lag.

This synergizes well with his excellent mobility and thin hurtbox since a lot of his attacks can cross up on shield or just cross up on opponents in general thanks to this.

Due to his quick overall mobility, low-knockback attacks, and frame data, Joker possesses a strong and varied combo game.

He has several moves in his toolkit to start combos at low percents, such as his up and down throws, a late down tilt, up tilt, his Grappling Hook , the first hit of his forward aerial and the looping hits of up aerial.

Some of these combo starters last well into later percentages. Joker also possesses among the best grab frame data comparable to that of Mario , which makes him especially adept at punishing shields particularly from empty jumps.

Thanks to his fast frame data, most aspects of Joker's moveset are tailored towards comboing, giving him an overall solid regular kit.

His grounded game possesses the overall faster frame data around his moveset, with his neutral attack, all tilt attacks, and dash attack all coming out before frame Neutral attack is his fastest punishing option, serving as well as a "get off me" move.

Forward tilt has the highest power of his tilt attacks and, while still weak, has the lowest ending lag of them, making it hard to punish.

His up and down tilt serve similar purposes: placing the opponent in the air to start a combo. Down tilt also serves well as a long-ranged punish option similarly to Cloud 's own down-tilt , whereas up tilt is also one of Joker's many anti-air moves.

None of Joker's smash attacks come out before frame 10, though they nevertheless remain decently fast. Forward smash has the highest power of them although its hitboxes can be quite misleading as it will only hit in front of Joker , and up smash is his fastest smash attack as well as his strongest anti-air move.

Down smash is somewhat less versatile than his other smash attacks, although it hits on both sides and can serve as a faster alternative to forward smash.

Joker's aerial game, while slightly more limited compared to his grounded game, has nevertheless interesting options.

Back aerial serves as Joker's most versatile aerial, ranging from an aerial "get off me" tool and a spacing move due to its wide hitbox, to his best aerial pressuring and KOing move thanks to its very low lag.

Both forward and up aerials are among his best combo moves, the former's first hit leading into other moves due to its high base knockback, whereas the latter's looping hits can set up for another grab at medium percentages or an up or down smash at high ones.

Both moves' finishing hits also serve as good combo finishers outside of these ranges, with forward aerial also leading into dash attack and up aerial into Grappling Hook if the opponent does not react in time.

Up aerial can also serve as a useful anti-air move and is Joker's fastest out of shield option, making him surprisingly harder to cross-up.

Neutral and down aerials have the slowest startup of his aerial moves, although they have decently low landing lag and can lead to other moves when used sparingly.

Neutral aerial, in particular, has the best range and combo ability of the two, both covering a wide area around Joker and sending at a high enough angle for followups.

His grab game is similar in terms of utility, with a lack of KOing options but good combo or "get off me" throws. Both up and down throws serve as combo throws, the former leading into up aerial which can later reliably lead into Grappling Hook to continue a combo , while the latter is slightly more versatile as it can lead into forward and up aerials or a RAR back aerial.

Surprisingly, this is also Joker's strongest throw, though it doesn't KO until well past realistic percentages. Back throw has aspects of both his forward and down throws, mainly used to set up and edgeguard or put the opponent in a disadvantageous position at low percentages, while KOing near the edge at very high percentages.

Finally, Joker boasts versatile special attacks. Eiha , his side special , is Joker's only projectile, being medium-ranged and slow-moving, dealing weak damage upon contact while cursing opponents for reliable damage over time.

Grappling Hook, his up special , has among the most varied uses of his kit; grounded, it's one of Joker's most common combo extenders and anti-air moves.

In the air, this is Joker's primary recovery move, being a tether recovery with very high vertical reach, allowing him to safely edgeguard opponents far below the stage and recover with not much issue.

Joker possesses a fighter ability unique to him in the form of Rebellion Gauge. This gauge fills up each time Joker takes damage, one of his teammates takes damage, or one of his teammates is KO'd the latter two happenings during team battles.

Joker will also respawn with some of the Rebellion Gauge filled up if he gets KO'd. His down special , Rebel's Guard , helps Joker during this, by negating the knockback he would receive from an attack and halving the damage he takes while filling up the Rebellion Gauge; this move also doubles as a counterattack , albeit a very weak one similarly to Incineroar 's Revenge by knocking nearby opponents away.

Gun becomes Gun Special, which can shoot multiple times quickly and deals more than twice as much damage. Eiha becomes Eigaon, a much faster projectile that has a larger area of impact, explodes on contact with an opponent or solid ground, and deals considerably more curse damage.

Grappling Hook is replaced with Wings of Rebellion, which functions similarly to Pit 's Power of Flight , granting Joker high vertical distance and possessing long-lasting invincibility during startup that starts on frame 1 on the ground , though it loses Grappling Hook's attack presence.

Both counters are better than comparative moves as well; both have very low startup lag with Tetrakarn having the fastest startup of any counterattack and the lowest ending lag of any counterattack.

Tetrakarn has a huge hitbox that completely covers Joker's body and a huge area around him, and has the strongest damage multiplier of any counterattack at 1.

Meanwhile, Makarakarn has the third-highest damage multiplier of any reflector at 1. The most notable of these is the lack of quality between moves; as most of Joker's default moveset is tailored towards extending his advantage through combos, most of them tend to be highly lackluster or underwhelming in terms of KO power and individual damage.

His knife, while giving his attacks disjointed range, also renders said range short, especially when compared to the weapons of other fighters such as Ike and Lucina.

His range issues can also cause him to struggle against certain small and fast characters, such as Inkling and Pikachu , as it's difficult for him to consistently apply pressure against them.

Although Joker isn't necessarily the most vulnerable character to pressure, he is susceptible to combos because of his attributes and lack of moves to break them, and to projectile-based pressure due to his lack of ways to deal with projectiles, with Eiha failing to properly compensate.

Rebel's Guard can aid with these issues, but this can also render him predictable if the move is overused.

When it comes to his normal recovery, Joker is reliant on his Grappling Hook, which gives him an outstanding vertical recovery, his overall horizontal recovery is lackluster as a result since the move can't be aimed horizontally.

Its lack of safety makes Joker easier to gimp. This can be remedied somewhat by using the dashes from his Gun move to achieve sizable horizontal distance before employing the Grappling Hook, however, these dashes have considerable ending lag, so they must be used wisely, or else it could be too late to deploy the Grappling Hook, leading to Joker's doom.

The loss of Grappling Hook and the increased knockback on his moves means very few moves outside of his throws are capable of starting combos at low percentages, and only heavyweights are vulnerable to his limited combo ability during this state.

Gun Special and Eigaon can remedy this, although misuse of the latter not only leaves Joker more vulnerable than Eiha, more mobile opponents are still capable of avoiding this move.

Wings of Rebellion, despite reliably covering more distance than Grappling Hook, is more exploitable, as the lack of hitbox and vulnerability at the end of the moves makes it easy for opponents to intercept Joker before he reaches the ledge; in fact, Joker becomes notoriously prone to getting 2-framed.

Overall, Joker is a character whose playstyle is incredibly dynamic, but as with characters with many playstyles applicable, players should be expected to be able to smartly switch playstyles on the go.

His primary goal in each match is to rack up as much damage as possible and gain an early stock lead in order to massively widen the gap between him and his opponent.

At the same time, Joker's vulnerability to combos means he will have to make use of his excellent mobility more often than not to avoid being put at a disadvantage.

Joker's viability in the competitive scene has been excellent since his release, with many people citing him as a top tier character and potentially the best character in the game, thanks to strong representation and results from smashers such as Eim , MkLeo , Tsu , Tweek , Wishes and Zackray.

Joker has been nerfed in game updates. In patch 3. With Update 4. However, the searchbox became much more rounded, enabling it to catch projectiles that would otherwise fly right over Joker.

Update 7. For a gallery of Joker's hitboxes, see here. Note: All numbers are listed as base damage, without the 1v1 multiplier.

The first two hits can jab lock. Functions as a typical get-off me and is one of Joker's quickest punishes. The move can be angled , and both hits are performed with one button press.

Useful as a spacing tool due to its range, with Joker moving forward at a decent distance after the first hit and the hitbox in the second hit reaches even over the knife.

It comes out on frame 8 and is a very useful defensive option. The initial swing sends opponents into the spinning knife, which does multiple hits before sending opponents vertically.

The move cannot hit opponents behind Joker. Useful for anti-airing opponents that are in close proximity to Joker. Based off of Joker's ability to slide under lasers in Persona 5.

Unlike similar moves like Cloud 's and Simon 's, Joker's down tilt does not lose strength during the late hitboxes.

Easily leads into up tilt and aerial attacks until high percents and has a great range. The speed and distance of this move make it one of Joker's best punishing tools, as it's safe on shield and it can cross-up opponent's shields when used at a certain distance.

Moves Joker slightly forward while attacking. However, despite Joker moving forward, its range is rather poor due to the length of his knife.

Oddly, despite the knife leaving a trail that extends behind Joker, the attack can only hit in front of him.

It can be an extremely potent punish or trapping tool, but its lag makes it highly punishable itself so it should be used with caution.

It has a low horizontal range and a short-lasting hitbox, but covers a large area above Joker, making it a good anti-air. Like up tilt, this move cannot hit enemies behind Joker.

Joker's fastest smash attack and strongest punish tool against enemies directly above him. Particularly effective against opponents on platforms.

Resembles the second hit of Joker's standard three-hit attack in Persona 5. Functions as a typical sweeping smash attack and should be used to punish people who air dodge onto the ground or roll behind Joker.

Resembles the first hit of Joker's standard three-hit attack in Persona 5. Serves as one of Joker's best spacing tools, having an excellent range around him due to its wide coverage, though it has a very small hitbox located on the knife and the lack of shield pressure can make it risky when used carelessly.

It also autocancels late, only doing so in a double jump. On a hit, it can lead to combos from down tilt, and it can condition the opponent into blocking making it good for granting grab opportunities.

The first kick has low knockback growth and sends opponents lightly upwards, allowing it to initiate aerial combos into itself or other aerials; it can even catch air dodges with a smash attack and is a very good edgeguarding option.

Wide hitbox, but lacks reach for both versions. It's an effective pressure tool against onstage and especially offstage opponents due to its incredible speed and low lag.

Joker's only aerial that can autocancel in a short hop. However, the looping hits use the autolink angle ; as a result, it can be used to drag opponents down consistently to extend combos.

It seems to resemble Joker spinning in the opening cinematic for Persona 5. Somewhat of a niche move due to its lack of safety and startup, down air occasionally sees use as a crossup tool.

Morgana appears for each of Joker's taunts. If Joker is involved in a fight with five or more fighters, Morgana will not appear during his taunts.

In all three of his victory poses, the transition to the victory screen will showcase a puff of cartoony smoke with star decals, and ending screen will always result in Joker moving continuously to the left with the results background being dimmed down, replicating the victory screen from Persona 5.

Upon accessing the results screen , Joker will say "Begone," "Nice," or "Hah! In Team Battles, the color will match the player's team color.

If Joker wins on Mementos , the color of the victory screen will match the color of the stage, and the victory music will be replaced with the corresponding victory fanfare from the game Mementos' design is currently derived from.

When transitioning to the results screen, one of the Phantom Thieves will say one of the following quotes in place of the announcer's usual "[character] wins!

Joker had a mixed albeit positive reception on his release. As well, players also remarked base Joker's relatively low damage output per move, seemingly exploitable recoveries in both of Joker's forms with and without his Persona activated , and lack of out of shield options.

Thus, opinions on him were divided. Smashers such as Tweek and CaptainZack held high opinions of Joker upon his release, labeling him as a potential top tier character, although others such as VoiD and Leffen regarded him as a low-high tier and a mid-tier character respectively.

However, opinions regarding Joker's attributes have progressively grown since the success that MkLeo has attained with the character. MkLeo, considered the best Ultimate player in the world, is the most notable example, using Joker's traits to great effect to win multiple S-Tier tournaments, while Zackray has also won one co-maining him with R.

However, some argue against Joker's strengths due to MkLeo's skill as a player allowing him to push the character extremely far, as not many players outside of Zackray have come close to his achievements with the character.

Regardless, Joker is commonly considered a top tier and one of the best characters in the game, and some top players go as far as to name him the single best character in Ultimate at most.

Despite the recent nerfs Joker has received in patch 7. Ultimate from July 13th, to December 15th, Joker mainly fights opponents relating to shadows.

On every round, the former enemy fighter becomes an ally to him under a new alternate costume , referencing how in Persona 5 , Joker can negotiate with the Shadows and recruit them as Personas, freeing the corrupted demon in the process.

Edit Cast Cast overview, first billed only: Joaquin Phoenix Arthur Fleck Robert De Niro Murray Franklin Zazie Beetz Sophie Dumond Frances Conroy Penny Fleck Brett Cullen Thomas Wayne Shea Whigham Detective Burke Bill Camp Detective Garrity Glenn Fleshler Randall Leigh Gill Gary Josh Pais Hoyt Vaughn Rocco Luna GiGi Dumond Marc Maron Gene Ufland Sondra James Sally Murphy Guyer Barry O'Donnell Douglas Hodge Learn more More Like This.

Avengers: Endgame Action Adventure Drama. Stars: Robert Downey Jr. Parasite Comedy Drama Thriller. Inception Action Adventure Sci-Fi. Interstellar Adventure Drama Sci-Fi.

The Dark Knight Action Crime Drama. Once Upon a Time Comedy Drama. Drama War. The Shawshank Redemption Avengers: Infinity War The Wolf of Wall Street Biography Crime Drama.

Forrest Gump Drama Romance. The Godfather Crime Drama. Edit Storyline Arthur Fleck works as a clown and is an aspiring stand-up comic.

Edit Did You Know? Trivia The director, Todd Phillips , revealed on Instagram that shooting had wrapped on 19th of December Goofs When Arthur killed his mother, the electrocardiography beep sound remained normal.

Dying by suffocation would have caused a tachycardia or at least an increasing heart rate. In that case, nurses would be alarmed immediately, and Arthur may have had problems leaving the crime scene.

Quotes [ first lines ] News Anchor : [ on radio ] The news never ends. This is GCR. You get all the news you need, all day long.

Good morning. It's 42 degrees at on this Thursday, October 15th. I'm Stan L. Brooks, and here's what's happening.

Crazy Credits The Warner Brothers logo is the Warner Communications logo used in the s and early s, in fitting with this film's setting.

Entertainment Inc. Was this review helpful to you? Yes No Report this. Frequently Asked Questions Q: Can someone explain what the red footprints were at the end along the corridor and then the running about at the end of the corridor?

Q: Is this Joker the same Joker from the comics, or an entirely different individual? Q: Did Joaquin Phoenix really go mad, losing 52 lbs.

Country: USA Canada. Language: English. Production Co: Warner Bros. Runtime: min. Color: Color. Edit page. Clear your history. Arthur Fleck.

Murray Franklin. Sophie Dumond. Thomas Wayne. Detective Burke.

Aus Arthur wird ein Monster: Der Joker Regisseur Todd Phillips (The Hangover​, Due Date, Road Trip) widmete sich mit dem Film einem Herzensprojekt, dass so​. Genre, Thriller. Altersfreigabe (FSK), Ab 16 Jahren. Datenträger, Blu-ray. Gesamtlaufzeit, min. Darsteller, Joaquin Phoenix. Regie, Todd Phillips. Titel, Joker. Genre, Thriller. Altersfreigabe (FSK), Ab 16 Jahren. Datenträger, DVD. Gesamtlaufzeit, min. Darsteller, Joaquin Phoenix. Regie, Todd Phillips. Titel, Joker. Gesamtlaufzeit, min. Titel, Joker. Originaltitel, Joker. Genre, Thriller. Filmart, Spielfilm (Darsteller). Regie, Todd Phillips. Darsteller, Joaquin Phoenix. Film: Joker () - riantegezinswoning.nl: Filme, Kinos, Kinoprogramm, 3D, Charts, DVD, Video, Startdaten, Releases, Trailer und Bilder. Regionalisiert für die ganze. Spiele Hall Of Gods - Video Slots Online Sozialarbeiterin, über die er auch seine Medikamente bezieht, werden alle städtischen Mittel gestrichen. Als zwei Ermittler Arthurs Wohnung aufsuchen und dort nur seine Mutter Penny vorfinden, kommt es zu einer Auseinandersetzung, an deren Ende Penny mit einem Schlaganfall ins Krankenhaus kommt und in der Folge im Koma liegt. In: labiennale. British Academy Film Awards In: boxofficemojo. Ich fand den Film "echt" gut, wenn man Skrill Konto Schwerpunkt auf Unterhaltung legt Writers Guild of America Awards Joker Release

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